## Phaser. Rectangle

#### new Rectangle(x, y, width, height)

Creates a new Rectangle object with the top-left corner specified by the x and y parameters and with the specified width and height parameters.
If you call this function without parameters, a Rectangle with x, y, width, and height properties set to 0 is created.

##### Parameters:
Name Type Description
`x` number

The x coordinate of the top-left corner of the Rectangle.

`y` number

The y coordinate of the top-left corner of the Rectangle.

`width` number

The width of the Rectangle. Should always be either zero or a positive value.

`height` number

The height of the Rectangle. Should always be either zero or a positive value.

Source - geom/Rectangle.js, line 18

### Members

#### bottom :number

The sum of the y and height properties. Changing the bottom property of a Rectangle object has no effect on the x, y and width properties, but does change the height property.

Source - geom/Rectangle.js, line 478

#### bottomLeft :Phaser.Point

The location of the Rectangles bottom left corner as a Point object. Gets or sets the location of the Rectangles bottom left corner as a Point object.

Source - geom/Rectangle.js, line 504

#### bottomRight :Phaser.Point

The location of the Rectangles bottom right corner as a Point object. Gets or sets the location of the Rectangles bottom right corner as a Point object.

Source - geom/Rectangle.js, line 522

#### centerX :number

The x coordinate of the center of the Rectangle.

Source - geom/Rectangle.js, line 611

#### centerY :number

The y coordinate of the center of the Rectangle.

Source - geom/Rectangle.js, line 628

#### empty :boolean

Determines whether or not this Rectangle object is empty. A Rectangle object is empty if its width or height is less than or equal to 0.
If set to true then all of the Rectangle properties are set to 0. Gets or sets the Rectangles empty state.

Source - geom/Rectangle.js, line 736

Half of the height of the Rectangle.

Source - geom/Rectangle.js, line 465

Half of the width of the Rectangle.

Source - geom/Rectangle.js, line 452

#### height :number

The height of the Rectangle. This value should never be set to a negative.

Source - geom/Rectangle.js, line 43

#### left :number

The x coordinate of the left of the Rectangle. Changing the left property of a Rectangle object has no effect on the y and height properties. However it does affect the width property, whereas changing the x value does not affect the width property.

Source - geom/Rectangle.js, line 540

The perimeter size of the Rectangle. This is the sum of all 4 sides.

Source - geom/Rectangle.js, line 597

#### randomX :number

A random value between the left and right values (inclusive) of the Rectangle.

Source - geom/Rectangle.js, line 645

#### randomY :number

A random value between the top and bottom values (inclusive) of the Rectangle.

Source - geom/Rectangle.js, line 661

The sum of the x and width properties. Changing the right property of a Rectangle object has no effect on the x, y and height properties, however it does affect the width property.

Source - geom/Rectangle.js, line 562

#### top :number

The y coordinate of the top of the Rectangle. Changing the top property of a Rectangle object has no effect on the x and width properties.
However it does affect the height property, whereas changing the y value does not affect the height property.

Source - geom/Rectangle.js, line 677

#### topLeft :Phaser.Point

The location of the Rectangles top left corner as a Point object.

Source - geom/Rectangle.js, line 700

#### topRight :Phaser.Point

The location of the Rectangles top right corner as a Point object. The location of the Rectangles top left corner as a Point object.

Source - geom/Rectangle.js, line 718

The const type of this object.

Source - geom/Rectangle.js, line 49

The volume of the Rectangle derived from width * height.

Source - geom/Rectangle.js, line 583

#### width :number

The width of the Rectangle. This value should never be set to a negative.

Source - geom/Rectangle.js, line 38

#### x :number

The x coordinate of the top-left corner of the Rectangle.

Source - geom/Rectangle.js, line 28

#### y :number

The y coordinate of the top-left corner of the Rectangle.

Source - geom/Rectangle.js, line 33

### Methods

#### <static> clone(a, output) → {Phaser.Rectangle}

Returns a new Rectangle object with the same values for the x, y, width, and height properties as the original Rectangle object.

##### Parameters:
Name Type Argument Description
`a` Phaser.Rectangle

The Rectangle object.

`output` Phaser.Rectangle <optional>

Optional Rectangle object. If given the values will be set into the object, otherwise a brand new Rectangle object will be created and returned.

##### Returns:
Source - geom/Rectangle.js, line 815

#### <static> contains(a, x, y) → {boolean}

Determines whether the specified coordinates are contained within the region defined by this Rectangle object.

##### Parameters:
Name Type Description
`a` Phaser.Rectangle

The Rectangle object.

`x` number

The x coordinate of the point to test.

`y` number

The y coordinate of the point to test.

##### Returns:
boolean -

A value of true if the Rectangle object contains the specified point; otherwise false.

Source - geom/Rectangle.js, line 837

#### <static> containsPoint(a, point) → {boolean}

Determines whether the specified point is contained within the rectangular region defined by this Rectangle object. This method is similar to the Rectangle.contains() method, except that it takes a Point object as a parameter.

##### Parameters:
Name Type Description
`a` Phaser.Rectangle

The Rectangle object.

`point` Phaser.Point

The point object being checked. Can be Point or any object with .x and .y values.

##### Returns:
boolean -

A value of true if the Rectangle object contains the specified point; otherwise false.

Source - geom/Rectangle.js, line 873

#### <static> containsRaw(rx, ry, rw, rh, x, y) → {boolean}

Determines whether the specified coordinates are contained within the region defined by the given raw values.

##### Parameters:
Name Type Description
`rx` number

The x coordinate of the top left of the area.

`ry` number

The y coordinate of the top left of the area.

`rw` number

The width of the area.

`rh` number

The height of the area.

`x` number

The x coordinate of the point to test.

`y` number

The y coordinate of the point to test.

##### Returns:
boolean -

A value of true if the Rectangle object contains the specified point; otherwise false.

Source - geom/Rectangle.js, line 856

#### <static> containsRect(a, b) → {boolean}

Determines whether the first Rectangle object is fully contained within the second Rectangle object.
A Rectangle object is said to contain another if the second Rectangle object falls entirely within the boundaries of the first.

##### Parameters:
Name Type Description
`a` Phaser.Rectangle

The first Rectangle object.

`b` Phaser.Rectangle

The second Rectangle object.

##### Returns:
boolean -

A value of true if the Rectangle object contains the specified point; otherwise false.

Source - geom/Rectangle.js, line 886

#### <static> equals(a, b) → {boolean}

Determines whether the two Rectangles are equal.
This method compares the x, y, width and height properties of each Rectangle.

##### Parameters:
Name Type Description
`a` Phaser.Rectangle

The first Rectangle object.

`b` Phaser.Rectangle

The second Rectangle object.

##### Returns:
boolean -

A value of true if the two Rectangles have exactly the same values for the x, y, width and height properties; otherwise false.

Source - geom/Rectangle.js, line 906

#### <static> inflate(a, dx, dy) → {Phaser.Rectangle}

Increases the size of the Rectangle object by the specified amounts. The center point of the Rectangle object stays the same, and its size increases to the left and right by the dx value, and to the top and the bottom by the dy value.

##### Parameters:
Name Type Description
`a` Phaser.Rectangle

The Rectangle object.

`dx` number

The amount to be added to the left side of the Rectangle.

`dy` number

The amount to be added to the bottom side of the Rectangle.

##### Returns:

This Rectangle object.

Source - geom/Rectangle.js, line 761

#### <static> inflatePoint(a, point) → {Phaser.Rectangle}

Increases the size of the Rectangle object. This method is similar to the Rectangle.inflate() method except it takes a Point object as a parameter.

##### Parameters:
Name Type Description
`a` Phaser.Rectangle

The Rectangle object.

`point` Phaser.Point

The x property of this Point object is used to increase the horizontal dimension of the Rectangle object. The y property is used to increase the vertical dimension of the Rectangle object.

##### Returns:

The Rectangle object.

Source - geom/Rectangle.js, line 780

#### <static> intersection(a, b, output) → {Phaser.Rectangle}

If the Rectangle object specified in the toIntersect parameter intersects with this Rectangle object, returns the area of intersection as a Rectangle object. If the Rectangles do not intersect, this method returns an empty Rectangle object with its properties set to 0.

##### Parameters:
Name Type Argument Description
`a` Phaser.Rectangle

The first Rectangle object.

`b` Phaser.Rectangle

The second Rectangle object.

`output` Phaser.Rectangle <optional>

Optional Rectangle object. If given the intersection values will be set into this object, otherwise a brand new Rectangle object will be created and returned.

##### Returns:

A Rectangle object that equals the area of intersection. If the Rectangles do not intersect, this method returns an empty Rectangle object; that is, a Rectangle with its x, y, width, and height properties set to 0.

Source - geom/Rectangle.js, line 933

#### <static> intersects(a, b) → {boolean}

Determines whether the two Rectangles intersect with each other.
This method checks the x, y, width, and height properties of the Rectangles.

##### Parameters:
Name Type Description
`a` Phaser.Rectangle

The first Rectangle object.

`b` Phaser.Rectangle

The second Rectangle object.

##### Returns:
boolean -

A value of true if the specified object intersects with this Rectangle object; otherwise false.

Source - geom/Rectangle.js, line 960

#### <static> intersectsRaw(left, right, top, bottom, tolerance) → {boolean}

Determines whether the object specified intersects (overlaps) with the given values.

##### Parameters:
Name Type Description
`left` number

The x coordinate of the left of the area.

`right` number

The right coordinate of the area.

`top` number

The y coordinate of the area.

`bottom` number

The bottom coordinate of the area.

`tolerance` number

A tolerance value to allow for an intersection test with padding, default to 0

##### Returns:
boolean -

A value of true if the specified object intersects with the Rectangle; otherwise false.

Source - geom/Rectangle.js, line 979

#### <static> sameDimensions(a, b) → {boolean}

Determines if the two objects (either Rectangles or Rectangle-like) have the same width and height values under strict equality.

##### Parameters:
Name Type Description
`a` Rectangle-like

The first Rectangle object.

`b` Rectangle-like

The second Rectangle object.

##### Returns:
boolean -

True if the object have equivalent values for the width and height properties.

Source - geom/Rectangle.js, line 920

#### <static> size(a, output) → {Phaser.Point}

The size of the Rectangle object, expressed as a Point object with the values of the width and height properties.

##### Parameters:
Name Type Argument Description
`a` Phaser.Rectangle

The Rectangle object.

`output` Phaser.Point <optional>

Optional Point object. If given the values will be set into the object, otherwise a brand new Point object will be created and returned.

##### Returns:

The size of the Rectangle object

Source - geom/Rectangle.js, line 793

#### <static> union(a, b, output) → {Phaser.Rectangle}

Adds two Rectangles together to create a new Rectangle object, by filling in the horizontal and vertical space between the two Rectangles.

##### Parameters:
Name Type Argument Description
`a` Phaser.Rectangle

The first Rectangle object.

`b` Phaser.Rectangle

The second Rectangle object.

`output` Phaser.Rectangle <optional>

Optional Rectangle object. If given the new values will be set into this object, otherwise a brand new Rectangle object will be created and returned.

##### Returns:

A Rectangle object that is the union of the two Rectangles.

Source - geom/Rectangle.js, line 997

#### aabb(points, out) → {Phaser.Rectangle}

Calculates the Axis Aligned Bounding Box (or aabb) from an array of points.

##### Parameters:
Name Type Argument Description
`points` Array.<Phaser.Point>

The array of one or more points.

`out` Phaser.Rectangle <optional>

Optional Rectangle to store the value in, if not supplied a new Rectangle object will be created.

##### Returns:

The new Rectangle object.

Source - geom/Rectangle.js, line 1016

#### ceil()

Runs Math.ceil() on both the x and y values of this Rectangle.

Source - geom/Rectangle.js, line 163

#### ceilAll()

Runs Math.ceil() on the x, y, width and height values of this Rectangle.

Source - geom/Rectangle.js, line 174

#### centerOn(x, y) → {Phaser.Rectangle}

Centers this Rectangle so that the center coordinates match the given x and y values.

##### Parameters:
Name Type Description
`x` number

The x coordinate to place the center of the Rectangle at.

`y` number

The y coordinate to place the center of the Rectangle at.

##### Returns:

This Rectangle object

Source - geom/Rectangle.js, line 122

#### clone(output) → {Phaser.Rectangle}

Returns a new Rectangle object with the same values for the x, y, width, and height properties as the original Rectangle object.

##### Parameters:
Name Type Argument Description
`output` Phaser.Rectangle <optional>

Optional Rectangle object. If given the values will be set into the object, otherwise a brand new Rectangle object will be created and returned.

##### Returns:
Source - geom/Rectangle.js, line 259

#### contains(x, y) → {boolean}

Determines whether the specified coordinates are contained within the region defined by this Rectangle object.

##### Parameters:
Name Type Description
`x` number

The x coordinate of the point to test.

`y` number

The y coordinate of the point to test.

##### Returns:
boolean -

A value of true if the Rectangle object contains the specified point; otherwise false.

Source - geom/Rectangle.js, line 271

#### containsRect(b) → {boolean}

Determines whether the first Rectangle object is fully contained within the second Rectangle object.
A Rectangle object is said to contain another if the second Rectangle object falls entirely within the boundaries of the first.

##### Parameters:
Name Type Description
`b` Phaser.Rectangle

The second Rectangle object.

##### Returns:
boolean -

A value of true if the Rectangle object contains the specified point; otherwise false.

Source - geom/Rectangle.js, line 284

#### copyFrom(source) → {Phaser.Rectangle}

Copies the x, y, width and height properties from any given object to this Rectangle.

##### Parameters:
Name Type Description
`source` any

The object to copy from.

##### Returns:

This Rectangle object.

Source - geom/Rectangle.js, line 187

#### copyTo(source) → {object}

Copies the x, y, width and height properties from this Rectangle to any given object.

##### Parameters:
Name Type Description
`source` any

The object to copy to.

##### Returns:
object -

This object.

Source - geom/Rectangle.js, line 199

#### equals(b) → {boolean}

Determines whether the two Rectangles are equal.
This method compares the x, y, width and height properties of each Rectangle.

##### Parameters:
Name Type Description
`b` Phaser.Rectangle

The second Rectangle object.

##### Returns:
boolean -

A value of true if the two Rectangles have exactly the same values for the x, y, width and height properties; otherwise false.

Source - geom/Rectangle.js, line 297

#### floor()

Runs Math.floor() on both the x and y values of this Rectangle.

Source - geom/Rectangle.js, line 139

#### floorAll()

Runs Math.floor() on the x, y, width and height values of this Rectangle.

Source - geom/Rectangle.js, line 150

#### getPoint(position, out) → {Phaser.Point}

Returns a point based on the given position constant, which can be one of:

`Phaser.TOP_LEFT`, `Phaser.TOP_CENTER`, `Phaser.TOP_RIGHT`, `Phaser.LEFT_CENTER`,
`Phaser.CENTER`, `Phaser.RIGHT_CENTER`, `Phaser.BOTTOM_LEFT`, `Phaser.BOTTOM_CENTER`
and `Phaser.BOTTOM_RIGHT`.

This method returns the same values as calling Rectangle.bottomLeft, etc, but those
calls always create a new Point object, where-as this one allows you to use your own.

##### Parameters:
Name Type Argument Description
`position` integer <optional>

One of the Phaser position constants, such as `Phaser.TOP_RIGHT`.

`out` Phaser.Point <optional>

A Phaser.Point that the values will be set in.
If no object is provided a new Phaser.Point object will be created. In high performance areas avoid this by re-using an existing object.

##### Returns:

An object containing the point in its `x` and `y` properties.

Source - geom/Rectangle.js, line 386

#### inflate(dx, dy) → {Phaser.Rectangle}

Increases the size of the Rectangle object by the specified amounts. The center point of the Rectangle object stays the same, and its size increases to the left and right by the dx value, and to the top and the bottom by the dy value.

##### Parameters:
Name Type Description
`dx` number

The amount to be added to the left side of the Rectangle.

`dy` number

The amount to be added to the bottom side of the Rectangle.

##### Returns:

This Rectangle object.

Source - geom/Rectangle.js, line 216

#### intersection(b, out) → {Phaser.Rectangle}

If the Rectangle object specified in the toIntersect parameter intersects with this Rectangle object, returns the area of intersection as a Rectangle object. If the Rectangles do not intersect, this method returns an empty Rectangle object with its properties set to 0.

##### Parameters:
Name Type Description
`b` Phaser.Rectangle

The second Rectangle object.

`out` Phaser.Rectangle

Optional Rectangle object. If given the intersection values will be set into this object, otherwise a brand new Rectangle object will be created and returned.

##### Returns:

A Rectangle object that equals the area of intersection. If the Rectangles do not intersect, this method returns an empty Rectangle object; that is, a Rectangle with its x, y, width, and height properties set to 0.

Source - geom/Rectangle.js, line 310

#### intersects(b) → {boolean}

Determines whether this Rectangle and another given Rectangle intersect with each other.
This method checks the x, y, width, and height properties of the two Rectangles.

##### Parameters:
Name Type Description
`b` Phaser.Rectangle

The second Rectangle object.

##### Returns:
boolean -

A value of true if the specified object intersects with this Rectangle object; otherwise false.

Source - geom/Rectangle.js, line 323

#### intersectsRaw(left, right, top, bottom, tolerance) → {boolean}

Determines whether the coordinates given intersects (overlaps) with this Rectangle.

##### Parameters:
Name Type Description
`left` number

The x coordinate of the left of the area.

`right` number

The right coordinate of the area.

`top` number

The y coordinate of the area.

`bottom` number

The bottom coordinate of the area.

`tolerance` number

A tolerance value to allow for an intersection test with padding, default to 0

##### Returns:
boolean -

A value of true if the specified object intersects with the Rectangle; otherwise false.

Source - geom/Rectangle.js, line 337

#### offset(dx, dy) → {Phaser.Rectangle}

Adjusts the location of the Rectangle object, as determined by its top-left corner, by the specified amounts.

##### Parameters:
Name Type Description
`dx` number

Moves the x value of the Rectangle object by this amount.

`dy` number

Moves the y value of the Rectangle object by this amount.

##### Returns:

This Rectangle object.

Source - geom/Rectangle.js, line 55

#### offsetPoint(point) → {Phaser.Rectangle}

Adjusts the location of the Rectangle object using a Point object as a parameter. This method is similar to the Rectangle.offset() method, except that it takes a Point object as a parameter.

##### Parameters:
Name Type Description
`point` Phaser.Point

A Point object to use to offset this Rectangle object.

##### Returns:

This Rectangle object.

Source - geom/Rectangle.js, line 71

#### random(out) → {Phaser.Point}

Returns a uniformly distributed random point from anywhere within this Rectangle.

##### Parameters:
Name Type Argument Description
`out` Phaser.Point | object <optional>

A Phaser.Point, or any object with public x/y properties, that the values will be set in.
If no object is provided a new Phaser.Point object will be created. In high performance areas avoid this by re-using an existing object.

##### Returns:

An object containing the random point in its `x` and `y` properties.

Source - geom/Rectangle.js, line 367

#### resize(width, height) → {Phaser.Rectangle}

Resize the Rectangle by providing a new width and height.
The x and y positions remain unchanged.

##### Parameters:
Name Type Description
`width` number

The width of the Rectangle. Should always be either zero or a positive value.

`height` number

The height of the Rectangle. Should always be either zero or a positive value.

##### Returns:

This Rectangle object

Source - geom/Rectangle.js, line 241

#### scale(x, y) → {Phaser.Rectangle}

Scales the width and height of this Rectangle by the given amounts.

##### Parameters:
Name Type Argument Description
`x` number

The amount to scale the width of the Rectangle by. A value of 0.5 would reduce by half, a value of 2 would double the width, etc.

`y` number <optional>

The amount to scale the height of the Rectangle by. A value of 0.5 would reduce by half, a value of 2 would double the height, etc.

##### Returns:

This Rectangle object

Source - geom/Rectangle.js, line 103

#### setTo(x, y, width, height) → {Phaser.Rectangle}

Sets the members of Rectangle to the specified values.

##### Parameters:
Name Type Description
`x` number

The x coordinate of the top-left corner of the Rectangle.

`y` number

The y coordinate of the top-left corner of the Rectangle.

`width` number

The width of the Rectangle. Should always be either zero or a positive value.

`height` number

The height of the Rectangle. Should always be either zero or a positive value.

##### Returns:

This Rectangle object

Source - geom/Rectangle.js, line 83

#### size(output) → {Phaser.Point}

The size of the Rectangle object, expressed as a Point object with the values of the width and height properties.

##### Parameters:
Name Type Argument Description
`output` Phaser.Point <optional>

Optional Point object. If given the values will be set into the object, otherwise a brand new Point object will be created and returned.

##### Returns:

The size of the Rectangle object.

Source - geom/Rectangle.js, line 229

#### toString() → {string}

Returns a string representation of this object.

##### Returns:
string -

A string representation of the instance.

Source - geom/Rectangle.js, line 439

#### union(b, out) → {Phaser.Rectangle}

Adds two Rectangles together to create a new Rectangle object, by filling in the horizontal and vertical space between the two Rectangles.

##### Parameters:
Name Type Argument Description
`b` Phaser.Rectangle

The second Rectangle object.

`out` Phaser.Rectangle <optional>

Optional Rectangle object. If given the new values will be set into this object, otherwise a brand new Rectangle object will be created and returned.

##### Returns:

A Rectangle object that is the union of the two Rectangles.

Source - geom/Rectangle.js, line 354